Scene 6, this scene introduces the characters as they arrive at the train station. Originally including the stalker character, however he was removed after.
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Scene 4 transitioned from scene 3 and showed us more of the world before having a train hurtle suddenly into our face.
Scene 3 was originally implemented into the animation to give the viewers a feeling for what the world actually looked like on the surface without any distracting actions before panning to the side and bringing the train into play. In the storyboard it was designed to give off a sense of baroness and hostility with restrictive metal fences and large mountain spaces spanning the horizon. However from taking that into the production stages the environment became a lot more vibrant and colorful, I had to find a way to balance the background and the restrictive nature originally intended without taking away from the detail I wanted to present in the scene. in the end I decided to include the frame of the fence without the in between and make it more apparent that it was a restricted area through the placement of a red stop sign (generally universal language for do not enter).
Scene 2 was always drawn up as an introductionary scene to the planet, I wanted it to be obvious from the get go that this was not meant to be based on Earth, this way viewers would know to go into this production expecting more science fiction than close to home. You can see how the idea developed well from storyboard to its finalized version. The first scene of the animation is a very quick introduction scene showcasing my logo and Defective/arts name. Originally it was designed to be a tape recorder to match the sound effect in the background which would then blend into the next scene with a VCR styled effect. However I found that after creating scene 2 this effect would not work well in my favor so instead I kept it simple and included a slow fade of the background and then a quick fade of my logo as it blends into the next scene which starts black and then fades in stars and eventually the planet. Here is an example of how this scene progressed from storyboard to completion. With the first three scenes showing a reference video I used along with the early drafts of the scene and then the final three scenes being screenshots of the the finished version. - Edit. Find below the exported version of the scene (it is meant to be fast). |
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